About a generation ago (approximately 30 years before start of campaign), four great heroes emerged to defend the cities of the Tarce Council and indeed, all of the humans on the continent. Their deeds are legendary and it is said that they saved the Tarcian people from destruction or a return to barbarism. They battled terrible monsters, defeated powerful orc leaders, prevented another incidence of plague, etc – in short, saved the Tarcian Council from collapse.
The adventure begins in the quiet and peaceful village of Adon’s Rest. It has been more than a decade since the death of Master Adon. The humans of Tarce’Mu have flourished under the stability and peace that the Four Heroes brought to the continent. However, a dark shadow begins to cover the land as rumors of a great and terrible Alykur (Emperor) who has risen in the East and plans to dominate the entire continent. But then, such apocalyptic talk has been spoken for some time now and peace continues to reign. Besides, the continent still has three of the Four Heroes! And, as before, perhaps a new band of heroes will rise and defend the free people of Tarce once more.
This is a 3.5e game. To find out more, check out the Group Forming board in our Forums.